You against bots. Bots are labeled and play by the same rules as people.
Room----
Random map
Your Bandit
Everything here only changes how things look. Nothing in the store makes you faster or stronger.
How to play
Collect coins. Dash into rivals to knock theirs loose. Reach the glowing bank to secure your score.
GrabRun over coins. The centre fountain pays most but it's crowded. Carry up to 30.
DashDash into rivals to knock HALF their coins loose. Hit a crowd and everyone you touch drops half. Anyone can grab them. 3 s cooldown.
BankStand on the glowing pad for 1 second. 10+ coins bank +25%, 20+ coins bank +50%.
Watch outThe bank moves every 20 s. A full sack slows you down. Only banked coins count at the buzzer.
All the rules
Matches last 3 minutes, 2 to 6 players. Highest banked score wins; ties share the win.
Dash: about 0.2 s, then 3 s to recharge. It follows the way you're moving (or the way you last moved).
A dash robs every rival it touches when it lands: each drops half of what they carry (rounded up), scattered nearby. Nobody can grab them for 0.35 s, and the dasher doesn't get them automatically, so scoop them up fast.
Someone who's just been hit can't be hit again for 1.2 s. Two dashes that meet just bounce off each other.
Bumping into people normally does nothing. Nobody is ever knocked out.
Banking: stand on the open bank for 1 second without dashing. Getting hit, dashing or stepping off cancels it. Several players can bank at once, and banks don't protect you.
The next bank lights up 5 s before it opens. A deposit has to finish before the bank closes or the match ends.
Every 30 s a JACKPOT drops in the centre (with a 3 s warning).
Carrying more makes you up to 20% slower and a juicier target.
Controls
PC: WASD or arrow keys to move, Space to dash. Phone: left thumb to move, big right button to dash. Play sideways.
Sound & Settings
TIME3:00
BANKED0
CARRYING0โ0
DASH
BANKNorth
Menu
Online matches keep going while this is open.
Results
Turn your phone sidewaysGreed Run plays in landscape.